Ridge Racer DS is an arcade drift racer and one of the first racing games to come
out on the Nintendo DS. Can it still keep players on the edge of
their seats after all this time?
Ridge Racer DS (or
Riiiiiiiiidge RACER! as the announcer likes to call it) is one of
many Ridge Racer games that have appeared over the years. The first
game launched in the arcades, riding the last great wave of the coin-op
industry, then
screeched onto the original Playstation as a launch title. Ridge Racer
and its various sequels then came out on a huge variety of
platforms, including Nintendo 64, Playstation's 2 and 3, the
Xbox 360 and of course the DS.
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The chase camera
is the
best way to play Ridge Racer. Anyone who disagrees is simply bonkers
and wrong, so there.
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Firing up Ridge Racer DS, everything seems familiar to fans of the series. The
presentation is good and the game opens with an exciting looking
intro movie and yes, the game has an over enthusiastic
commentator/announcer. As a fan of the series, I immediately felt at
home. This is Ridge Racer DS alright, though strangely, series mascot
Reiko has been swapped
for a girl who looks more like she belongs in Need for Speed.
So, if you've
somehow missed Ridge Racer in its various incarnations, I'll give
you a rundown on the basics. You drive a very fast car and are placed
at the back of the grid. There are 12 computer controlled cars ahead
of you that are somewhat slower. You have 3 laps of a circuit in
order to catch them and finish first. The cars handle a little
differently from many other driving games. Usually, there's no need
to apply the break for cornering. Instead, you lift your finger from
the accelerator and turn in sharply. The car will then start to
slide. Unlike a real-life power slide these cars can be controlled
during their sideways skidding by simply dabbing on a little
counter-steer. In Ridge Racer DS the technique is harder to master
than on other versions of the game, but not as unforgiving as it was
on the original Playstation version.
From
the main menu, DS
players can choose Quick Race, Single Player and Multiplayer. Quick
race throws you straight into the action on the basic Ridge Racer
course. Single player mode is where the bulk of the game is. In this
mode you complete various Grand Prix challenges in order to win
trophies. There are three races in each stage and several different
difficulties. Diving into the first race on novice, new drivers are
likely to be initially frustrated at the difficulty of handling the
cars. The steering is quite sensitive and it is very easy to
over-compensate. Collision detection isn't always perfect, drifting
is more tricky than in some of the newer Ridge Racer titles and even
series veterans will be caught out in some corners. Luckily, as with
all other Ridge Racer games, your car is totally indestructible. The
game is also quite forgiving of all but the hardest of shunts into
the scenery and in spite of bumping and crashing my way around the
first couple of courses, I was still able to win easily.
Once
a Grand Prix has been
completed, you can play Car Attack mode. Here, instead of being put
up against a field of 12 cars, you race just one car that is faster
than your average computer controlled drone. If you beat it, you get
that car to keep and use in future races. This way you can win faster
cars for tackling the later stages.
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