Grow your grey matter with Big Brain Academy - A
fun brain training game on the DS
With the phenomenal
success of Brain Training on the DS, it
wasn't long before several other brain boosting games were available
for the
console. Big Brain Academy was one of the first games to launch hot on
the
heels of the original Brain Training title. The game is still widely
available
and is often sold along with DS consoles, but does Big Brain Academy
distinguish itself enough from the other brain trainers to warrant a purchase?
Starting up the game card
for the first time, the most immediate
difference between Brain Academy and Brain Training is the
presentation. Big
Brain Academy has a more playful, hand drawn nature to its presentation. It
features a gooey blob character called Dr. Lobe, who claims he is "so healthy he
wears
T-shirts and shorts in the dead of winter!". Between games he bobs up
and down waving his pointing stick and spouting nonsense. There are no lectures about lazy
brains or
premature aging of the mind. It quickly becomes clear
that this game takes itself a little less seriously than Dr. Kawashima's.
From the main menu, you
can register your game profile, or
beam a demo to your friends via the DS wifi link. Registration just
requires
you to enter your name, then after listening to the enigmatic Dr. Lobe,
you can
jump straight to the class menu. There are only three options here,
"practice", "test" and "versus".
Deciding that practice
was for cowards, I dived right into "test" mode. Here you must work
your way through five different categories,
'Think', 'Memorize', 'Analyze', 'Compute' and 'Identify'. The tasks are
randomly chosen from three different games in each category. Here are
the games I got on my test:-
Analyze
- In this category I had to find groups of animals on a grid as quickly
as possible. The
grid got bigger and the number of animals to find kept increasing.
Compute
- Again testing my terrible mental arithmetic skills I had to solve
mathematical equations written down as words, for example "one plus one
is two".
Think
- For this challenge, animals and
objects were placed on weighing scales. The object of the test was to
work out which was the heaviest by comparing the weight of one set
against another. This gets harder as you progress with more and more items
and scales.
Memorize - This
challenge required me to memorize symbols and then tap
them in the correct order. Again as the challenge goes on, more and
more blank
symbols are shown making it increasingly difficult.
Identify -
Finally, the game taxed me with identifying various shapes
that,
when placed together would form the shape shown at the top of the
screen. The
shapes get bigger and more complicated as the challenge goes on. It
reminded me
a little of those toys that they give to babies to help build cognitive
skills,
though much harder of course!
After
this challenge, I was awarded a brain-weight of 771g,
which according to the squidgy doctor is below average. He then
explained I had
the brain of a fashion stylist, giving me a C- grade! Oh well, I guess
video game reviewer isn't in his list of jobs, at least I'll be good at
Imagine
Fashion Designer.
After the test, it's back to the main menu, where you can take the test again, or delve into practice mode.